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Old Oct 31, 2006, 01:09 AM // 01:09   #1
Ascalonian Squire
 
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Default Tyrian-born fighting with heroes without Nightfall

I was in Lion's Arch enjoying the decoration and talking to ppl about their titles when someone asked for a party to do a quest for Elonians that come to Tyria.

My char is Tyria-born and I don't have Nightfall. We went outside and slayed a few lv 24 elementalists. I think the Elonians got a new hero to play with and after completing the quest they mapped out and surprise-surprise, their heroes stayed with me! I got to have some fun farming (really) caromi scalps...

As soon as I mapped into town the heroes disappeared. It was fun while it lasted, and they had a very good interrupt build. To me its one of the most powerful features of the heroes system, u can get better interrupts and shutdowns that with some (most) human players and make PUG more balanced.
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Last edited by funguito; Oct 31, 2006 at 01:19 AM // 01:19..
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Old Oct 31, 2006, 01:20 AM // 01:20   #2
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interesting... Did you try removing their equipment?
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Old Oct 31, 2006, 01:42 AM // 01:42   #3
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if they are not your heroes, you cannot change their skill bar, equipment, attributes.

you can only see the skills if you click on them and see them using them.
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Old Oct 31, 2006, 01:13 PM // 13:13   #4
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Quote:
Originally Posted by AW Lore
if they are not your heroes, you cannot change their skill bar, equipment, attributes.
Yeah thats right, I could only use them.

Quote:
Originally Posted by AW Lore
you can only see the skills if you click on them and see them using them.
Darn, I wish I had remembered that at the time...
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Old Oct 31, 2006, 03:06 PM // 15:06   #5
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We can test it. Send me a whisper and I ll join your party with my NF heroes. Then I bail out.
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Old Oct 31, 2006, 06:00 PM // 18:00   #6
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dupes?
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Old Nov 02, 2006, 11:08 AM // 11:08   #7
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Suuk, check your pm's.
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Old Nov 02, 2006, 11:18 AM // 11:18   #8
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Did the Hero feature impress you to buy Nightfall by chance?
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Old Nov 02, 2006, 01:27 PM // 13:27   #9
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I've noticed heroes of other people always stay. If you think about it, it makes sense. For example, if you are doing a mission with one other person + your combined 6 heroes, things could get nasty if he/she error 7'd near the end and took not just one player but 4 along with them.
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Old Nov 02, 2006, 01:32 PM // 13:32   #10
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My mesmer is now fighting in Tyria (the first few missions) with her Heros -- she's wearing her witches hat and teaching the charr the meaning of quiet death.

It's odd, though, having heros instead of Alesia and the crew. Much better -- just weird.
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Old Nov 02, 2006, 03:59 PM // 15:59   #11
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Yes it makes sense that they stay. I just found interesting to not have Nightfall and still be able to use then on my own.

Quote:
Originally Posted by Elruid
Did the Hero feature impress you to buy Nightfall by chance?
I will buy Nightfall eventually, but not because of a single feature, but because of the whole thing. I finnished the all the content available at the preview weekend and heros really are sooo much better than regular henchmen.
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Old Nov 02, 2006, 04:16 PM // 16:16   #12
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Yes, heroes stay in the party even if their "owner" maps out.
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Old Nov 02, 2006, 07:51 PM // 19:51   #13
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I repeat: heroes are glorified henchmen
(aka they can be controlled)
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Old Nov 02, 2006, 10:18 PM // 22:18   #14
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I foresee Titan quests becoming MUCH MUCH easier (as in you can get a full party with the mix you want)
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Old Nov 06, 2006, 10:26 AM // 10:26   #15
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Cool! At OP: I was away this weekend so could not respond to you earlier.... Good to see you can control the heroes!
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Old Nov 06, 2006, 10:38 AM // 10:38   #16
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Quote:
Originally Posted by VitisVinifera
I foresee Titan quests becoming MUCH MUCH easier (as in you can get a full party with the mix you want)
I've already done the Droknar's, Denravi and Ascalon titan quest with heroes/henchies. Easy as pie, I got them all on the first attempt. I tried the Kryta one, but that one didn't work out very well. I'm doing that one later this week with a friend. I fully expect to be able to solo the Titan Source after that.
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Old Nov 06, 2006, 11:02 AM // 11:02   #17
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I think the hero system works ok, could do with a few tweaks here and there but it works well.

One thing I noticed, with the necro, he raises minions very quickly and has lots up. When I play mine and use the shambling horrors, it is a long recharge but he is bringing them up like there is no tomorrow!

Still not 100% sure on their exp gain? I have taken them with me when I went out vermin farming, which give me +64xp each kill. Koss was lvl 2 on going out and was still lvl 2 going back in, I keep them just out of agro range but they still share gold etc... so I would have thought they still gain exp? It's not something stupid like they only gain exp from the chapter they belong to is it? Oh, it was not just 1 run either, I did several with no change!
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Old Nov 06, 2006, 11:54 AM // 11:54   #18
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Need to be in agro bubble range to get xp... at least thats what I think ?
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Old Nov 06, 2006, 04:05 PM // 16:05   #19
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They changed the proximity for xp to agro bubble to discourage powerleveling.
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